When i tried scripting a move and i needed to weld it to his arm it would always be cancollided
You can make NoCollusion
Constraint between two parts!
Here is the documentation:
https://developer.roblox.com/en-us/api-reference/class/NoCollisionConstraint
The NoCollisionConstraint is an instance used to prevent collisions between two specific parts. Connected
Parts
will have no collision reaction between them, but can still have collisions with the rest of the world. Both parts can still receive touch events.
Using a NoCollisionConstraint will allow you to create and share
Models
with customized collision filtering. While you can still achieve collision filtering with Collision Groups, you are unable to export that information to a model without adding a script to set them when the game runs.
It also provides a quicker way to disable specific problematic collisions. However, if you are trying to spot a large number of parts from colliding with another, it might be better to use Collision Groups.
(Also please move this topic into building support, since I can’t see any scripting issue.)
that didnt work and this isnt any building
I think you used a single part for this arm. Try disabling CanCollide option for that part.
i disabled cancollide and its still acting up
then, can you send a place link to find the problem?