I am trying to make a controllable train that has a powerful feel and I thought that a car controlled by rail could be a good starting point. I added hinges, and welded the seat onto the base with wheels, but the car does not move. Does anyone know some good ways (possibly by scripting) to make a car like this?
It isnāt removed, just deprecated and otherwise advised against. You can learn how to properly make vehicles through an article Roblox wrote. The car in the article is far better than the cars the old system made, with wheels that actually turn and whatnot.
This is great, but I just need a way to turn off steering and edit the torque . Would you know a way to do this, or should I mess around with the settings until I find a way.
You could add a constant force to your train for moving it, and the rails would be your āsteeringā mechanism, so I doubt you would need an entire vehicle system for this.
Constant forces donāt really achieve what I wanted here. Ideally the train would be sped up/slowed down by players pressing w and s keys, with the train having a āwarming upā feel to it, and would be able to stop at stations.
Well yes, I think I made my point across sort of in a wrong way, for a quick fix, you can modify the properties as well for it to have a speeding up/down effect, because weāre using BodyMovers for this force.