How can I rotate Motor6D Axis?

So I am making a project related to Motors, I have though encountered problem where the motor that I need to turn only turns in wrong Y direction.

I need it to turn up and down so in this case the Z axis. I tried to rotate the C1 but it then makes anything that I connect to the weld appear on the wrong direction/side.

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Then maybe try CFrame:Inverse()?

I don’t use anything to join up items to it as I would expect them to just snap on like normal but this one error creeped in and screwed the idea over.