Heres my attempt;
humanoid.CameraOffset.CFrame *= CFrame.Angles(0,0, math.rad(-5))
Try using:
humanoid.CameraOffset.CFrame = humanoid.CameraOffset.CFrame * CFrame.Angles(0,0, math.rad(-5))
1 Like
I get an error CFrame is not a valid member of Vector3
My bad, I couldn’t understand exactly what you want, but I think changing camera offset’s orientation is impossible, I tried using
humanoid.CameraOffset += Vector3.fromAxis(0, 0, -5)
but it didn’t work.
Alright I did some searching and its not possible to rotate Vector3.
2 Likes