How can I rotate the ```humanoid.CameraOffset````?

Heres my attempt;
humanoid.CameraOffset.CFrame *= CFrame.Angles(0,0, math.rad(-5))

Try using:
humanoid.CameraOffset.CFrame = humanoid.CameraOffset.CFrame * CFrame.Angles(0,0, math.rad(-5))

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I get an error CFrame is not a valid member of Vector3

My bad, I couldn’t understand exactly what you want, but I think changing camera offset’s orientation is impossible, I tried using

humanoid.CameraOffset += Vector3.fromAxis(0, 0, -5) but it didn’t work.

Alright I did some searching and its not possible to rotate Vector3.

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