Hello, I don’t know if this is the correct “category” for this problem, the point is that when i put a custom face on my npc it looks horrible, and it reaches a limit where the rest of the face is removed, here the example:
In the Properties window, set StudsPerTileU and StudsPerTileV to the number of studs you’d like the texture to occupy horizontally and vertically. The larger the number, the larger the image.
For some reason the texture doesn’t change on the npc’s head, but I fixed it by modifying the image in an editing program and lowering the color property to darker, Thank you anyway