How can i "scale" the image of an NPC's face?

Hello, I don’t know if this is the correct “category” for this problem, the point is that when i put a custom face on my npc it looks horrible, and it reaches a limit where the rest of the face is removed, here the example:
image

what it should really look like:

I tried using SurfaceGui but the face is a flat image and doesn’t cover the head:
image
image

Sometimes i think Decal needs more settings to customize, but I’d appreciate the help anyway!

To scale a texture:

  1. Select a texture that is a child of a part.

  2. In the Properties window, set StudsPerTileU and StudsPerTileV to the number of studs you’d like the texture to occupy horizontally and vertically. The larger the number, the larger the image.

Here the more info for you: Textures and Decals | Documentation - Roblox Creator Hub

For some reason the texture doesn’t change on the npc’s head, but I fixed it by modifying the image in an editing program and lowering the color property to darker, Thank you anyway

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