How can I scale this relatively to a surfaceGUI from UI

I have an script sending the server information on different sizes of frames (drawing pieces) and I need to replicate them on the board, I have them with aspect ratios although when I divided width / height it wasn’t perfect, the one in the workspace is 1.6 when the actual UI is 1.5999999734008579. Not sure if that will affect it but, I need some help, I have positions but the scale is the issue. Because right now when I draw at the bottom of my UI (so ideally the bottom of the workspace surfaceGUI) it looks like this:


So around half way mark, but how can I do my sizing? I have different thicknesses so I assume I have to take that into consideration.

Let me know if you need anymore information

Have a great day/night thanks in advance.