How can I set camera CFrame's position?

I want to change camera’s position without adding new part for camera.
I need to set camera’s position to character rootpart’s cframe + rootpart’s lookvector * 10

Position are the first 3 values of CFrame, you can just do this:

camera.CFrame = CFrame.new(position)

Don’t forget camera type to scriptable, and I pretty sure you need RenderStepped.