UIS.InputBegan:Connect(function(input, gpe)
if not Listening.Value then return end
if input.UserInputType == Enum.UserInputType.Keyboard then
local keyPressed = input.KeyCode
if keyPressed == Enum.KeyCode.Up or keyPressed == Enum.KeyCode.W then
if SelectedNumb == 1 then
SelectedNumb = 3
selectButton()
else
SelectedNumb -= 1
selectButton()
end
elseif keyPressed == Enum.KeyCode.Down or keyPressed == Enum.KeyCode.S or keyPressed == Enum.KeyCode.Tab then
if SelectedNumb == 3 then
SelectedNumb = 1
selectButton()
else
SelectedNumb += 1
selectButton()
end
elseif keyPressed == Enum.KeyCode.Return then
if SelectedNumb == 1 then
start()
elseif SelectedNumb == 2 then
options()
elseif SelectedNumb == 3 then
shop()
end
end
end
end)
I feel like it can be easily shortened and simplified, I just can’t quite get my head around it.