How can I smoothly rotate a part that you can and cannot stand on

What the title says (not a tween)

What does can and cannot stand on mean?

like one script that you can have a spinning part that you cannot stand on (ride) and one script that you can stand on the spinning part

for the first part turn can collide off and a while true do to spin it and you could use constraints I’m not really sure how they work and turn can collide on

Use a Hinge constraint with the actuator set to Motor. The constraint and One attachment will be in the rotating part, another attachment in the base(visible or invisible) that won’t spin. This hinge can be constantly rotating without a script, or controlled via script, either one.

@Philipceo90

Please be really specific.
“one script that you can have a spinning part that you cannot stand on (ride) and one script that you can stand on the spinning part”
could describe so many different things. We can’t read your mind, so please explain it to us like we are 5 years old.

For example “that you cannot stand on” could mean a Part that you want blocked off to keep people from standing on it. It can also mean that it spins but you want people to slide off it while it spins. It can also mean a Part that a player falls down on instead of standing.

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Did you mean to reply to me or…?

Dangit, sorry, I was rushing. I put an @ in the post.

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