Hey, developers!
I am currently scripting a custom chat and I am running into a bit of an issue: I need to be scaling text according to amount of text. Normally this wouldn’t be a problem, just use TextScaled: but that has proved to have varying text sizes across different labels which isn’t great for the overall aesthetic.
I am aware that I can use TextBounds, but what I am really wondering is how I can apply this here, when I am using scale for the rest of my UI and when I am scaling the textbox rather than the text?
Thanks for anyone that has some insight!