hello scripters! I have a script that regenerates (basically adds 1 every 0.5 seconds) the player’s magic, but once it gets up to the capacity the game literally freezes and when I press exit I get this error: Script timeout: exhausted allowed execution time
here’s a video of what’s happening:
https://gyazo.com/ff509960426421bf9e84238c84c952bf
here’s my script if needed:
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
local Magic = character.Magic
local MagicCap = character.MagicCapacity
local Filling = false
while true do
if Magic.Value < MagicCap.Value then
Filling = true
while Magic.Value < MagicCap.Value do
Magic.Value += 1
wait(0.5)
end
Filling = false
end
end
end)
end)
all help is appreciated