Do not bother linking other devforum posts, I have tried everything.
I’ve Changed the HumanoidState
I’ve made a whole nother Collision Group SPECIFICALLY for the spawn area.
I’ve made them spawn in the air so they drop down a little.
Edit: I’ve literally removed all obstructions and they still trip over.
Basically every single npc when spawned in from the ServerStorage to the Workspace falls over.
The Zombies cannot Collide with each other, or the Blackpart and walls.
I’ve had this happen before, what I ended up doing to fix it was added a body gyro to them when they first spawned in, with it set up to keep them upright. After a couple of seconds or so they always seemed to fix themselves so I used debris service to auto remove the body gyros after 2 or 3 seconds
It felt a really hacky way to do it, but it fixed it for me