Zlurm
(Ray)
November 22, 2020, 4:27pm
#1
The animation is a bit slow and out of sync compared to the WalkSpeed.
I have the default animation replaced by a script in ServerScriptStorage:
game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
Character.Animate.walk.WalkAnim.AnimationId = "rbxassetid://5982916575"
Character.Animate.run.RunAnim.AnimationId = "rbxassetid://5982916575"
end)
end)
How can I adjust its speed in that script?
Thanks!
-Zlurm
3 Likes
iccletus
(ccletus)
November 22, 2020, 4:43pm
#2
try this. Does this answer your question? I could help more if this doesn’t answer your question.
1 Like
Zlurm
(Ray)
November 22, 2020, 6:24pm
#3
Thank you for the sound to steps audio script! But I’m looking for slowing down the animation, and not the audio
Acu1000
(Acu1000)
August 2, 2021, 12:52pm
#5
You could make a system that would play sound whenever player’s foot touches the floor or reaches a specific position
Usually, inverse kinematics is used for this. However, you may be able to get away with an easier solution and simply use AnimationTrack | Roblox Creator Documentation to set the speed to the desired walkspeed / 16. This will gave the ratio speed up or slow down.
5 Likes