How can I take pictures of models in ROBLOX Studio from the same angle everytime?

I’m trying to make pet decals for a pet game I’m working on, and I want to have all the images to be taken from the same angle, I’ll use Bubblegum Simulator as an example:
exampleee

As you can see both these pet decals are taken from the exact same angle, and same size, how can I do this?

Thanks for any help! :slight_smile:
Also sorry if this is in the wrong category.

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Im not sure if this would work or not but make it so your camera is facing one place, then make sure each item is the same rotation and do it that way? This was a guess sorry if it does not work or sound good.

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For this, you’ll have to “save” the camera position alongside the model.
Set up your camera the way you want it, you can change the field of view and such, too. Then Clone the camera and put it in a model alongside your model.
To reuse the camera view, clone the stored camera and set Workspace.CurrentCamera to the clone.

The annoying part is that the stored camera doesn’t really move along when you move the model around.
You might want to store the CFrame of the camera using a part or attachment (literally just Instance.new("Part", workspace).CFrame = workspace.CurrentCamera.CFrame) and keep that part in the model just like the camera. When you move the model with Studio’s tools, the part generally comes along. When recalling the camera’s position, you should also set the cloned camera’s CFrame to the part’s CFrame.

Alternatively, render the models in Blender, where the concept of a “main camera” that takes the rendered image vs the “working camera” that you move around in, is more accessible.

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I had this same issue I just saved the game on a secondary file "with the camera on the wanted angle " and then everytime I had to make a new decal I opened the secondary game took the picture and transferred it on the original game

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That could work! But how do you manage to get the new model to the exact same place as the last model you took a picture of, when I paste a model into another game the model goes somewhere else far away from the camera.

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This might work! I’m quite bad with scripting but I’ll try, thanks!

That would be kinda hard, I might try tho. Thanks!

Well I think those are ViewportFrames so you could use ViewportFrames instead?

They’re decals, I’ve seen the decals on the games fandom wiki website and some other places. I might try using viewports to get the images from the same angle tho!

I will explain I built a green room on the original game “the room was also in the second game” ,everytime I had to make a new decal
I placed on the first game the new model in the exact same position than the first one , I Deleted the first model ,copied the second model and then paste it into the second game (that’s a bit complicated but it worked for me!)

that could work, i’ll try it out once i’m back on studio, thanks alot!