What I am trying to do is make a ski lift system where it finds the distance between the part and the next node, and then moves there by CFrame in a for loop. The problem is that I don’t know how to get the speed to update. Any ideas? I will elaborate if necessary.
So what I’m thinking is
theres a number value in your script, the 2nd parent. Maybe increasing that number value to a higher value than it originally is could make it faster?
So while the script was running, I updated the speed in the actual value, but then the part overshot the waypoint and then stopped. So the rate changed, but the part didn’t stop at the last waypoint or node.