I placed an attachment + AngularVelocity in a part, unanchored the part, set MaxTorque to 10, velocity to 0,10,0, yet the part doesn’t rotate as shown: (Don’t mind numbers :))
Increase the torque, 10 is less, consider something like 10k. More torque wont do anything bad but less will make it not spin.
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Do I anchor the part? It keeps fallin’
No, its physics based, so anchoring wont rotate it. If its falling, then insert a bodyvelocity inside the part and set the maxforce to 10k on all axis. if its still falling increase the force to 100k
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