HI. I want a player to be able to move freely along the x and z axis whilst having a body velocity push them upwards. I’ve tried using body force except it doesn’t work the way I want it to. What should I do or try?
to do this you would have a bodyvelocity with the Y value set on both MaxForce and Velocity with 0 being set for the x and z values
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This was worded very confusingly, but thanks!