I would like to make automatic doors in roblox studio for my automatic subway train game, I do not want to use TweenService as I do not feel comfortable with that.
How do I use parts/models on the animation editor without rigs??
I would like to make automatic doors in roblox studio for my automatic subway train game, I do not want to use TweenService as I do not feel comfortable with that.
How do I use parts/models on the animation editor without rigs??
There’s an AnimationController object which can be used for non-humanoid models.
Insert that in your model, and then rig it using Motor6Ds so it can be used via the animation editor. (probably easier to do that using a plugin)
Is Motor6Ds a plugin, I am not sure?
A Motor6D is an object which is used for animation. Similar to a weld as it attaches objects together, however it’s different as it enables manipulation of positional and rotational data for what its connected to.
I’m using the RigEditor -
When it asks for me to select a valid rig. I’m clicking on the AnimationController but I cannot continue… ideas?
Try clicking on the model itself, not from the explorer window
How can I just have 1 part during the animation and not 2.
I don’t want any joints… I just want the part to animate (not another part)
Ideas?
I’m trying this out too, try putting in a model and only put a singular part into the model?
Oh, is this solved? If it is, can someone please tell me how to do this.