local MarketplaceService = game:GetService("MarketplaceService")
local SSS = game:GetService("ServerScriptService")
local API = require(game.ServerScriptService.Items)
local player = script.Parent.Parent.Parent.Parent.Parent.Parent
local bp = player.Backpack
local totalval = 1337
function GetItemDetails()
local success, item, rap, value, defaultValue
= API.fetchItemDetails(thisitemID)
if success then
print(defaultValue)
thisvalue = defaultValue * 1
end
end
function DGTYPE1()
thisitem = script.Parent.Parent.Parent.Parent.Parent.Parent.Backpack:FindFirstChildWhichIsA("Tool")
thisitemID = thisitem.Name
GetItemDetails()
mainItemValue = thisvalue * math.random(100, 117) / 100
mainItemValue2 = thisvalue * math.random(100, 114) / 100
mainItemValue3 = thisvalue * math.random(100, 117) / 100
mainItemValue4 = thisvalue * math.random(100, 113) / 100
minValue = math.round(mainItemValue / (math.random(405, 450) / 100))
maxValue = math.round(mainItemValue / (math.random(360, 400) / 100))
minValue2 = math.round(mainItemValue2 / (math.random(405, 450) / 100))
maxValue2 = math.round(mainItemValue2 / (math.random(360, 400) / 100))
minValue3 = math.round(mainItemValue3 / (math.random(405, 450) / 100))
maxValue3 = math.round(mainItemValue3 / (math.random(360, 400) / 100))
minValue4 = math.round(mainItemValue4 / (math.random(405, 450) / 100))
maxValue4 = math.round(mainItemValue4 / (math.random(360, 400) / 100))
success, item1 = API.findItemByValueRange(minValue, maxValue)
success, item2 = API.findItemByValueRange(minValue2, maxValue2)
success, item3 = API.findItemByValueRange(minValue3, maxValue3)
success, item4 = API.findItemByValueRange(minValue4, maxValue4)
script.Parent.item1.Image = "https://www.roblox.com/asset-thumbnail/image?assetId=" .. thisitem.Name .. "&width=420&height=420&format=png"
script.Parent.Parent.YourUpg.item1.Image = "https://www.roblox.com/asset-thumbnail/image?assetId=" .. item1 .. "&width=420&height=420&format=png"
script.Parent.Parent.YourUpg.item2.Image = "https://www.roblox.com/asset-thumbnail/image?assetId=" .. item2 .. "&width=420&height=420&format=png"
script.Parent.Parent.YourUpg.item3.Image = "https://www.roblox.com/asset-thumbnail/image?assetId=" .. item3 .. "&width=420&height=420&format=png"
script.Parent.Parent.YourUpg.item4.Image = "https://www.roblox.com/asset-thumbnail/image?assetId=" .. item4 .. "&width=420&height=420&format=png"
function GetItemDetails1()
local success, item, rap, value, defaultValue
= API.fetchItemDetails(item1)
if success then
print(defaultValue)
xval1 = defaultValue
end
end
wait()
function GetItemDetails2()
local success, item, rap, value, defaultValue
= API.fetchItemDetails(item2)
if success then
print(defaultValue)
xval2 = defaultValue
end
end
wait()
function GetItemDetails3()
local success, item, rap, value, defaultValue
= API.fetchItemDetails(item3)
if success then
print(defaultValue)
xval3 = defaultValue
end
end
wait()
function GetItemDetails4()
local success, item, rap, value, defaultValue
= API.fetchItemDetails(item4)
if success then
print(defaultValue)
xval4 = defaultValue
end
end
GetItemDetails1()
wait()
GetItemDetails2()
wait()
GetItemDetails3()
wait()
GetItemDetails4()
wait()
totalval = (xval1 + xval2 + xval3 + xval4)
script.Parent.Parent.BotRBX.Text = "R$ " .. totalval
script.Parent.Parent.YourRBX.Text = "R$ " .. thisvalue
end
wait()
script.Parent.Parent.TextButton.MouseButton1Click:Connect(function()
print("xd")
local Clone1 = Instance.new("Tool")
Clone1.Name = item1
Clone1.TextureId = "https://www.roblox.com/asset-thumbnail/image?assetId=" .. item1 .. "&width=420&height=420&format=png"
Clone1.Parent = player.Backpack
local Clone2 = Instance.new("Tool")
Clone2.Name = item2
Clone2.TextureId = "https://www.roblox.com/asset-thumbnail/image?assetId=" .. item2 .. "&width=420&height=420&format=png"
Clone2.Parent = player.Backpack
local Clone3 = Instance.new("Tool")
Clone3.Name = item3
Clone3.TextureId = "https://www.roblox.com/asset-thumbnail/image?assetId=" .. item3 .. "&width=420&height=420&format=png"
Clone3.Parent = player.Backpack
local Clone4 = Instance.new("Tool")
Clone4.Name = item4
Clone4.TextureId = "https://www.roblox.com/asset-thumbnail/image?assetId=" .. item4 .. "&width=420&height=420&format=png"
Clone4.Parent = player.Backpack
end)
while true do
DGTYPE1()
wait(5)
end
i need to use the item1, item2, item3 and item4 variables outside the function
how can i do that