This is my first post here so tell me if I did something wrong please
Hi, I was trying to make a game similar to Ragdoll Universe by @Lightning_Splash
I got the “ragdolly character” system to work but ran into an issue…
in game when equipping a tool the character gets from a “floppy arm” state to a welded and rigid state
no tool
tool equipped
I tried recreating this system myself by checking if a tool was added to the character then welding an arm, the script looked something like this
if game.Players.LocalPlayer.Character:FindFirstChildWichIsA("Tool") then
local RA = game.Players.LocalPlayer.Character:FindFirstChild("Right Arm")
local Weld = instance.new("Motor6d",RA)
Weld.Part0 = RA
Weld.Part1 = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
end
I dont exactly remember the script since im on mobile but it looked something like it
Note: I don’t have any association with the studio of Ragdoll Universe this is just how I assumed the equipping system works, also im not trying to steal/recreate the game I just tought making something similar would be pretty cool
Thanks for checking my topic