So I’ve been working pretty hard trying to modify FE gun kit so i can make weapon attachments and all sorts of things, but it seems like the built in anti cheat prevents me from doing this
Whenever i make a supressor attachment for example when i modify anything in the Module script it kicks me.
I know I can get around this and even resulted in deleting the anti cheat but im not sure if this is a great idea
if i could get any ideas on how to get around the anti cheat and also be able to modify and adapt my fe gun kit settings?
Yes, I’m not sure what version of the FE gun kit you’re using, but a server-script does check the difference of the client’s gun-config-module and the server’s gun-config-module, I assume you’re changing the client’s gun-config-module, and the server kicks you because it doesn’t match with the already-set module.
Therefore, if you want to get around it, changes should be handled on the server; and if you don’t mind, may I ask what are the settings you’re changing for the attachments?