How i can make part that anchored and can’t collide fly without lags?
Like here:
Maybe impulse or vector force
Thanks for help.
How i can make part that anchored and can’t collide fly without lags?
Like here:
Maybe impulse or vector force
Thanks for help.
You use Network Ownership, where instead of telling the Server to tell the Player (and vice versa) do physics calulations, you give that responsibility to either the Player or Server only.