How can this Inventory UI be improved?

The inventory isn’t complete, it’s just the overall design of which label goes where.

The item slots are a viewport frame of the item. It is parented under a scrolling frame.

The top bar that says “All Materials Weapons Weapons Weapons Weapons Weapons” are the filters. They are a horizontal scrolling frame
(They will eventually be labelled as different filters with a different icon)

The inventory covers almost the whole screen.

All UI positions are fixed.
So just looking at the overall design, what can be improved? (You can still suggest a change of positions for the ui if its too horrible)

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I can not tell if this view is from which category.
I am assuming that All would show just all, Materials would show only Materials, etc
Do you have anything to show us in respect to what the user would see if a Category was chosen?

I recommend allowing items to stack because if you have too much of one item it’s going to be annoying scrolling through it all.

add better dividers and icons for each thing, make each item have a name, make the inventory text take up all of it’s space adn then make that part more like white. it’s really basic