Basically, i’m making a dj system that should be advanced enough to not crash and work efficiently without any sort of issues.
But i found one issue which would break the entire system if somewone bought the product and used a place id instead.
Any fixes for this kind of things?
if game.MarketplaceService:GetProductInfo(ID).AssetTypeId == 3 then
-- If it's 3 then it's an audio clip
end
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Going to test the following real quick to see if it could work
This indeed worked. Thanks for letting me know about it.
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(system)
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