- What are you attempting to achieve? (Keep it simple and clear)
To fix this floating issue. - What is the issue?
I don’t want the player to be floating on something that isn’t touching. - What solutions have you tried so far?
Nothing really.
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CollisionFidelity to PreciseConvexDecomposition?
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uh wdym??? Show me where is that
You can search for “CollisionFidelity” in the Properties panel.
Doesn’t show anything about it…
Oh wait I found it… thanks.!!!
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