- What are you attempting to achieve? (Keep it simple and clear)
To fix this floating issue. - What is the issue?
I don’t want the player to be floating on something that isn’t touching. - What solutions have you tried so far?
Nothing really.
CollisionFidelity to PreciseConvexDecomposition?
uh wdym??? Show me where is that
You can search for “CollisionFidelity” in the Properties panel.
Doesn’t show anything about it…
Oh wait I found it.. thanks.!!!
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