I’ve been working more on this script, but I’ve run into a problem. I can’t figure out how to get the Players HumanoidRootPart from a for i,v in pairs loop, how exactly can you achieve that?
local IntermisssionTime = 5
local RoundTime = 120 --Game ends when the time is over, or when someone gets 8 kills.
local Intermission = 0
local Round = 0
local Spawn1 = game.Workspace.Spawns.Spawn1
local Spawn2 = game.Workspace.Spawns.Spawn2
local Spawn3 = game.Workspace.Spawns.Spawn3
local Spawn4 = game.Workspace.Spawns.Spawn4
local Spawn5 = game.Workspace.Spawns.Spawn5
local Spawn6 = game.Workspace.Spawns.Spawn6
local SpawnSelected = nil
local Gun = game.ServerStorage.Revolver
local Kills = 8 --The amount of kills someone needs to win
function RoundTimer()
Round = RoundTime
for i,v in pairs(game.Players:GetPlayers()) do --Get the players
local randomSpawn = math.random(1, 6) --6 Spawn locations
if randomSpawn == 1 then
SpawnSelected = Spawn1
end
if randomSpawn == 2 then
SpawnSelected = Spawn1
end
if randomSpawn == 3 then
SpawnSelected = Spawn1
end
if randomSpawn == 4 then
SpawnSelected = Spawn1
end
if randomSpawn == 5 then
SpawnSelected = Spawn1
end
if randomSpawn == 6 then
SpawnSelected = Spawn1
end
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Conect(function(chr)
local CharHumanoid = chr:WaitForChild("HumanoidRootPart")
CharHumanoid.CFrame = SpawnSelected.CFrame
GunClone = Gun:Clone()
GunClone.Parent = chr
end)
end)
end
while Round > 1 do
wait(1)
Round = Round - 1
print(Round)
end
if Round < 1 then
print("Round over")
for i,v in pairs(game.Players:GetPlayers()) do
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(chr)
local CharHumanoidRootPart = chr:WaitForChild("HumanoidRootPart")
CharHumanoidRootPart:Destroy()
end)
end)
end
end
end
game.Players.PlayerAdded:Connect(function()
local playerCount = #game.Players:GetPlayers()
print(playerCount)
if playerCount == 1 and Round < 1 then
Intermission = IntermisssionTime
while Intermission > 1 do
wait(1)
Intermission = Intermission - 1
print(Intermission)
end
if Intermission == 1 then
print("Intermission over")
RoundTimer()
end
end
end)