How can you make cylindrical constraints more stable? (Car Physics Issue)

I am trying to make a car but my cylindrical constraints, which I use to keep the suspension straight and also to turn the wheels, are very ‘loose’ and move around easily even though the upper and lower angle is set to 0. To turn I set the upper and lower angle slowly higher or lower to keep the wheel in place apart which mostly works but I get the loose issue again.

How it looks:
https://gyazo.com/498b5d673e60e5ba4c9aa5d7dadf0584

Properties:
https://gyazo.com/10a1775100f0997cf4410b5a0e0fc434

1 Like

Nvm I fixed this issue I realised it was my springs that gave me that issue not the cylindrical constraints if you are also making a car with springs and cylindrical constraints and have this issue just check its not your springs :smiley: