How can you tell if an instance is replicated?

Specifically I’m wondering if game.Players is replicated so that if a client does something like add a folder to it, it will replicate to the server. However more generally is there a way I can easily find out if something is replicated or not? I would usually try to just google it or look on the API page but I cant find much regarding this

thanks

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It depends on where an instance is created, also some services are specially created for the client or the server, for example ServerStorage for server, or ReplicatedStorage to “communicate” between Server and Client, if you want to know if something is replicated to the server, just try to localize it from a Server Script or use the button to switch between Server and client view:

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