I’m trying to make a tween that changes the color of my particle emitters. My script works on parts just not particle emitters. Any ideas how to fix it?
Any help is appreciated!
I’m trying to make a tween that changes the color of my particle emitters. My script works on parts just not particle emitters. Any ideas how to fix it?
I’m relatively new to tweens so sorry if I’m missing something obvious.
how exactly would i use this in this case?
ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.new(1,0,0)),
ColorSequenceKeypoint.new(1, Color3.new(1,0,0))
}
but where would i put this script in my tween script?
you just put this anywhere in the script, no tween needed.
replace the Color3.fromRGB
Wait I am pretty sure you can’t tween it. Like it isn’t a tweenable property
but how would the script know what to apply the color to? sorry i have never used a color sequence before.
oh. then how would i change its color?
You are right, it can’t be anywhere since it wouldn’t do anything
Sadly you can’t tween it. You can just do this:
emit.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.new(1,0,0)),
ColorSequenceKeypoint.new(1, Color3.new(1,0,0))
}
Thanks that solution seemed to work! I have been trying to do this for a while now!
Oh i do have 1 question does this color sequence last for an infinite amount of time?
So the way a particle works is there is a length (lifetime). This is how long the particle will exist. In this case it will be between 5-10 seconds
The color sequence lasts that lifetime, this means I can do this:
Where 1 is red and 0 is white.
ok thank you!!! this helped alot!