How come my object is able to Spin in Workspace but Not in ViewportFrame?

Workspace

ViewportFrame

Spinfunction:

local function spin()
	coroutine.wrap(function()
		RunService.Heartbeat:Connect(function()
			for i = 1, #SpinObjects do
				SpinObjects[i].CFrame *= CFrame.Angles(0, math.rad(1), 0)
				print(SpinObjects[i])
			end

			rot += 0.05-- .005
		end)
	end)()
end

This is a print of the PrimaryPart.CFrame in the ViewportFrame:

They are welded together to the PrimaryPart using NAAP Weld Tool.
For some reason, the studio one spin but the, ViewportFrame doesn’t???

1 Like

Is it inside a WorldModel? make sure it is.

2 Likes

I just did it and it won’t work either.

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Re-welded after I put it in the WorldModel and it worked!

Dang, go to sleep bro! It’s 2:00 AM and you’re still up.

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The grind don’t stop ahhhhhhhhhhhhhhhhhhhhhhhh

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