How come my waterfall particles look fine in studio, but aren't aligned right in game?

This is what my fountain should look like, it appears correctly in studio:

But whenever I run a playtest or play the actual game, the waterfalls are shifted downward for some reason:

What am I doing wrong here? I tried unchecking the lock to part option, but that didn’t solve my issue.

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Check editor quality level if its low set to max.

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Screenshot 2 is probably how it looks like when you turn down your graphics quality. You can fix this by turning them to max (10) or change something about the waterfall so it looks better on lowest graphics

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Yup, that was the problem. What specifically should I change to get it to look better?

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I don’t really know about beams. Set your editor quality to the lowest level and mess with the settings. It won’t look as good as with high graphics. Maybe try another texture for the water.

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Yup, using a different texture worked!

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