Below are session length charts from a few of my games over the last week. These are different games, in different genres, for different audiences, with different controls. But in each of them, Android players are staying in the game noticeably better than iOS players (iPhones, iPads).
It looks like iOS players have some sort of problem that is independent of gameplay. After all, the game display and controls are the same as in the case of the game on Android devices.
I need hypotheses on what this could be and how I can help iOS players?
p.s. I hope the topic fits into this category. Unfortunately, I can’t find a section in the forum where I can discuss the issues of operating games.