This ScrollingFrame is supposed to fit in this area, however, it is smaller than the area itself.
How can I make this exactly fit into the area?
(note that this image is took in the game client.)
Here’s another image that is took in Studio:
Tell us more about your gui. What’s the size of the ScrollingFrame, for example? Is it directly parented under the image or what?
Size: {0, 743},{0, 354}
It is not directly parented under the image.
Also, SizeConstraint is RelativeXY (for the ScrollingFrame)
The size of that frame is fixed. It will always be 743x354. If the parent (Screen
) changes size, it won’t change its size with it.
Change the size of GameScrollingFrame
to {1, 0}, {1, 0}
Setting the first values of both x and y to 1
makes it so that it will always be the same size as its parent.
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What’s the size of the Background
? Copy and use the size of that, instead.
Fixed the issue by using a decimal value to make the ScrollingFrame fit.