How could I add moon rays to my day/night cycle game?

I am making a Day-night Cycle but when it becomes night I want it to have moon rays which isn’t supported in Roblox
But how could I do a trick with the sun moving with the moon (DURING NIGHT WITH THE DEFAULT NIGHT SKY) on my moon for iit to overlap my Sun Rays to illusion moon rays
(i deleted most of it for this post as most of it is not needed for my help)
My script:

task.spawn(function()
	while true do
		if Lighting.ClockTime < 18.05 and Lighting.ClockTime > 18 and night == false then
			night = true -- NIGHTTIME
			local weath = Weather.ChooseWeather() -- ignore this it just chooses the weather for the night
			Lighting.GeographicLatitude += Random.new():NextNumber(0.5, 1.5)
		end
		if Lighting.ClockTime < 6.25 and Lighting.ClockTime > 6 and night == true then
			night = false -- DAY TIME
			Lighting.GeographicLatitude += Random.new():NextNumber(0.5, 1.5)
		end
		Lighting.ClockTime = oldTime + (0.001 * SPEED)
		oldTime = Lighting.ClockTime
		task.wait()
	end
end)

A bit more explaination: I want the moon to have moon rays

You could set the sun to be at the place where the moon would be and change its texture