Hey,
The monetization in the game is now a lot better than it was when I posted this (because I made changes to fix it pretty much as soon as the other person replied) and I have to say, I disagree with a lot of what you have said here.
It is bought a few times a day; which is exactly what I wanted. I don’t want 100s of players walking around lagging servers out with infinite items. This gamepass is one of the game’s top revenue sources actually. The high price cancels out the fact that it is bought infrequently.
We have gamepasses that sell 100s of times, and they do not have any likes/dislikes. I think that this is a feature only older players are aware of? I’ve been on roblox for a while and only realised gamepasses have likes/dislikes about a year ago.
Not true for the reasons above.
I have already done this even before you sent this reply, so I’m not sure why you said this, the infinite spawn gamepass is the only exception.
It’s fair that the gamepass shop might be bland, but I couldn’t bare to make it not fit the style of the rest of the game’s UI. Products do not need descriptions; they are self explanatory and descriptions would take up more space (meaning the player can see less products at once) as well as mean that most players will exit the gamepass shop faster (because they will think “yep… I’m not reading this”).
I do agree, but actually, the signs in the spawn area are more just to fill the gaps between the leaderboards. Also, there is an arrow beam that directs players to the rewards billboard every 5 mins, which increases the chance that players will see the gamepass billboards (and the leaderboards are there… so any player looking at the leaderboards should also see the gamepass billboards).
This would mean that the robux shop button wouldn’t fit the UI theme, which I really don’t want. I do not need to make this change for the reason below.
I like this suggestion, however, we don’t need to prompt users to look at billboards after a certain amount of time because the game automatically opens the shop UI after 7 minutes (if the player has not already opened the shop UI before, and this is only for a player’s first visit).
While I have disagreed with most things you have said, I do still appreciate and thank you for the feedback. It’s really valuable to get feedback from a range of different people.