Hello everyone!
I am making a somewhat replica of osu!tau, a custom game mode for osu!lazer where you control a paddle with your mouse and hit random objects in a circular motion.
osu!tau | what does it look like
–
My issue is that I don’t know where to start when making a dynamic curve. I want to make it so the player can change the paddle size
The image below shows the paddle. I got the paddle movement down but it would look much better if it were to be curved with the circle rather than be a straight line.
I thought of just making an image but the player has the ability to set the paddle size before playing a song.
Any help will be appreciated. Thanks!
I don’t really know how you achieve it, but here’s just one of my ideas.
Ah yes, 'ideas'
- First, make a UIStroke and customize it to have a thick border like the frame you’ve in the picture (Hoping that’s a frame.)
- Second, add a UIGradient inside the UIStroke and click on the 3 dots beside the Transparency property of it. Then change it so you can have something like that in your picture.
- Thirdly, change the Time and Value of it according to how you want.
I’m sorry if I missed anything, that’s the most I could’ve thought of.
i thinks it is an image label as big as the circle with only that line in it that rotates
Sorry for the late reply!
I am not sure how I can make the gradient smaller. Do you have any ideas?
Don’t worry for the late replies!
Create more frames close to the middle to make it smaller!
Looks amazing! 
The effect on the ends of the paddle kinda throws me off though.
Aw man, maybe you can add even more frames to make it look a liiittle more sharper?
It looks way better now. Thanks!