How could I generate "wind"?

Not sure if this is the correct category for this, I always do Scripting Support when I don’t know at all, tell me what category I’m supposed to use if this isn’t the correct category and I’ll repost there.

Hello everyone!

I am looking to create some sort of “wind” with a script. If you want examples, there could be the firetruck water-thrower of jailbreak?

I am a complete noob regarding physics.

How could I do that?

Thanks in advance,
Mehdi

This may not be right, but possibly make a global variable of something like Wind that includes the Force and Direction. And you could possibly use CollectionService to tag parts that will be affected when Wind happens. And use contraints or something to simulate movement.

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CollectionService? Any way to get a link to DevHub?
What constraints? I’m a noob in physics (like, really).

ModuleScript | Documentation - Roblox Creator Hub (for global variables)

Basically what collection service is whatever is tagged is affected by a script corresponding to it. It reduces lag sufficiently if you use a lot of the same things, or a lot of different things but with the same use. For example, you might want to use collection service for picking up things.

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