Hello! I’m trying to make a shirt changer, where you click on a part and it changes your shirt. Here is the current script: (local script)
game.Workspace.clothgivertest.ClickDetector.MouseClick:connect (function(plr)
plr.Shirt.ShirtTemplate = 607785311
end)
However, I get the error:
Shirt is not a valid member of Player “Players.nicknickphoenix”
Would there be any way to get the character?
game.Workspace.clothgivertest.ClickDetector.MouseClick:connect (function(plr)
plr.Character.Shirt.ShirtTemplate = 607785311
end)
You could use the Character
property of a player
Also a few other things to note, connect
is deprecated and shouldn’t be used in modern works, Connect
is the newer version
Even then, I don’t think it would work either ways, if it doesn’t maybe try changing
plr.Character.Shirt.ShirtTemplate = 607785311
To
plr.Character.Shirt.ShirtTemplate = "rbxassetid://607785311"
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Now i’m doing
game.Workspace.clothgivertest.ClickDetector.MouseClick:connect (function(plr)
local character = plr.Character
print(character)
local charactermodel = game.Workspace.character
charactermodel.Shirt = 607785311
end)
problem is, it’s trying to find game.Workspace.character, not the variable character. How would I fix this?
.Character
already gives the Model, you don’t need
local charactermodel = game.Workspace.character
Your code shoudl look like this
game.Workspace.clothgivertest.ClickDetector.MouseClick:connect (function(plr)
local character = plr.Character
character.Shirt.ShirtTemplate = "rbxassetid://607785311"
end)
1 Like