How could I make a gear have animations (Boombox)

Hey all! Recently I wanted to make a little hangout game for my friends and stuff, and I thought of making some funny animations with the boombox. Is there anyway to make a “running animation” or “idling animation”?

Any support/suggestions would be appreciated, thanks!

I’m unsure what you exactly mean by this, like an idle/walk animation in general or when you equip a boombox?
Anyway, I’d suggest hooking up your run animation to a humanoid function, which responds everytime the player is running.

Humanoid.Running:Connect(function(Speed)
    if Speed >= .1 then
        RunAnim:Play()
    else
        RunAnim:Stop()
    end
end)
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Ah that’ll work for my case, thanks!

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