How could i make a part bigger?

Im making a planetary system. These planets of course have their own gravity and sphere of influence, but the Earth is a sphere which is 2048 studs, so I can’t make a sphere of influence bigger, is there any solution to this problem?

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Have you searched for solutions?

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I don’t really know how to make touched event inside a special mesh.

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A SpecialMesh is an instance that applies a mesh File and texture onto a Part.

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You cannot. Sadly, its roblox limit

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You’d have to make the earth separate parts. Roblox’s scale limit is currently 2048 studs, and I believe it will remain that way. I would suggest going into Blender if you have the app and making a really huge earth there, but I’m not sure if the triangles would fit into Roblox at that point. You can try making a really huge mesh just below 10k triangles, as that is the Roblox mesh limit and then scaling it to 2048. That will technically make it bigger than 2048 studs.

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Cut your planet up in more pieces. No need for your planet to be one piece. :slight_smile:
You can do this in blender, and then import each mesh one by one.

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I don’t have blender right now, is there any other solution?

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Install Blender. You can also create a sphere in Studio out of multiple parts, but this is not the best solution. If you want the best result, you’ll need to go the extra mile. :slight_smile:

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Set scale until as high as big your part is

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It needs to be a part, which has a touched event.

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Oh, then you can’t possibly make a part instance bigger in terms of actual size.

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What about using region3 as a sphere?

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I am not familiar as to what Region3 is

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It’s basically a “theoretical” region in which you can detect touching parts, etc.

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sphere in blender, cut them as a cube which has 6 faces, make them freely sizable

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Blender is free.

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