I thought leaving all of the walls the same would make it harder since you wouldn’t know if you’d passed an area already, but it makes it kinda boring to walk through.
I think it ended up being too hard, I added a cheat/hint system that uses a compass. Most players don’t read that sign or use the cheat and just get lost.
-pursing enemies with music that gets louder the closer they get
-traps that may impede the player progress
-a stamina system where players can only run for a short while