How could I make this castle look more visually appealing?

I am trying to make a castle for my game and when building it I have run into a few problems.

  1. Second and third-floor windows look off (ignore the emptiness on window alls because Ill be adding flags on the bottom of third-floor windows)

  2. The first floor walls (Other than one) do not have doors and windows and I am not sure how o make them look less empty

  3. Any other ways I could decorate/ fix any preexisting details on the castle so far?

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Hey man, I suggest changing the windows a bit and make them a bit more rounder, also look at this picture

(Not made by me but by, iamnotcharIie) but look at the wall details on there you should do something like that as it would make it a bit more appealing to look at.

Can’t make circles using studs, my dude!

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When did I say circles? I said details, look at what’s inside of the wall.

If you can’t make the windows a bit more rounder, then at least make it a bit more detailed.

“Add more detail” is a very broad statement could you please elaborate?

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I haven’t seen someone build in this old style in a long time and I’m personally not a fan of it for obvious reasons but it is slightly nostalgic. I would recommend adding lanterns on the walls of the first floor and maybe a sign above the door to indicate what it is because it looks more like a tavern than a castle. There doesn’t seem to be much space to add any more “details” on the exterior of the first floor as it’s mostly covered by the windows. The details @Kjeldino07 mentioned is better suitable for mid- & high- poly, which this build is not, so there’s not much recommendations.

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