How could I create this? Also, how could I script it to work and function like I described? Thank you, btw I know nothing about coding so if the scripting could be simply that would be appreciated
If I am not wrong, those are particles. You can find tutorials on how to work the particle engine via Youtube and then can go from there in creating a starry night sky.
Set the part transparency to 1 (not the particle emitter).
Now, click on the particle emitter in the explorer. Make sure both your explorer tab and properties tab are open.
In the properties tab, hereâs what you should change:
First, the texture. Youâll want to delete whatâs currently in the tab and change it to ârbxassetid://129110349â That is the id for a white circle, which you can customize later.
Next, youâll want to change the Speed. Set it to 0, so that the particles wonât move.
Change the LightInfluence to 0. This will keep the brightness of the particle from changing no matter what time of day it is in the game.
The following tips arenât needed but are recommended.
[Highly Recommended] Play around with the LightEmission. Keeping it at 0 doesnât really get the effect that the game has.
I noticed that the particles in the game are partially transparent. You should play with the transparency of the particles and see what you like.
Donât put the particle emitter part right on the ceiling. Put it a little down, otherwise, the particles and the ceiling will overlap and create half circles, or no circles at all.
Now, you can just play with the color and size. Recommended size is 0.1. Hereâs my result:
The bigger the block is for these stars, the higher of a rate youâll want to have. Make sure with the rate, there isnât too much overlapping, but itâs a good amount to fill the whole block!