I’m trying to make a Quick-Time-Event button function, but
- The frame goes over the boundary of the other frame
- The frame tweening its size smaller is a bit ragged
For some reason, the fill.Size = UDim2.fromScale(X+0.2, Y+0.2)
seems to not work when fill:TweenSize(UDim2.fromScale(0, 0), "In", "Linear", 1, true)
was fired.
Here is the other version, with fill:TweenSize(UDim2.fromScale(X+0.15, Y+0.15), "Out", "Back", 0.5, true)
.
Any response would be appreciated
-Zlurm