I need to make sure the server knows how many strokes a player has, but I can’t figure out a way to do it.
Right now, the server has no way of knowing how many strokes a player has unless a remote event is fired from the client. This is obviously a terrible idea, but I don’t know what else to do.
Checking to see if a ball starts to move from a stopping position on the server is out of the window, because a ball can stop in front of a sweeper arm and get pushed again.
What do I do?