Just a question im curious about:
if you have ever played doomspire brickbattle before, when you try to walk through a part, it obviously is anchored and cannot be moved. however when a bomb is placed, the bomb destroys and flings the part. How did GFink do this?
No, I already have the bomb script ready for the bomb model I made. Just need info on how doomspire achieved this. Because, explosions do not break anchored parts.
I figuired out another way to do it is to check if a part has been hit by an explosion by using a script and if it has been hit then unanchor the part.