I’m making an fps game of sorts, and would like to get the player’s arm to face wherever they are looking, so that their weapon is always facing in the way they want to attack. I’ve done this by making a script that has the player’s body visible in first person and through using a high priority animation to hold to weapon in the player’s sight. However, I still can’t manage to do…well, this post’s title.
(I’m not using tools, the weapon is inside the player welded to their hand, just in case that info changes anything)
Sorry if this explanation is bad, thanks in advance for your help!
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