How do I accurately resize player rigs?

I’m trying to resize an R15 rig for zombies.

Every time I try to resize it, it doesn’t work; using the OriginalSize value inside the limbs doesn’t work, as the positioning is still off, and there has to be a better way to resize these rigs without meticulously going through and changing everything property.


Hi. I will need some more information to help you. Are you just scaling them down? Also, what do you mean by “the positioning is still off”? Thanks!

I’m trying to scale them up and down. And the positioning is off, meaning that the limbs are “floating” and not connected.

So make them smaller and bigger, right?

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Yes, that is what I am trying to do.

Have you tried changing the values of these inside the Player Humanoid?