It’s all in the title, I cannot figure out how to accurately position the cframe of a part in the place I want it.
I’m trying to position a custom torso in a way that the head is dead center of the torso but I can’t seem to set the cframe offset correctly. This is the result that I ended up with:
Initially i managed to get the torso in the right position, however the orientation of the torso was inverse, so when I added the CFrame.Angles() to get the torso to face the right direction, the whole thing got jumbled up. How do I figure out the amount of offset I need to get the torso in the right place under the head? I have been trial and erroring for a good while now but to no avail. Is there a way to accurate determine the amount of offset i need in the cframe.new or does the issue lie with the cframe.angles?
You would have to add it to a character in studio while the server isn’t running and minus either the head position from the torso or the torso position from the head
then you would have the exact position to add to the CFrame.new and you could just get the orientation of the part for the CFrame.Angles