How do i achieve "deadlines" game camera bobbing

I’m trying to achieve a helmetcam footage camera bobbing when im moving,
i want it to shake exactly like “unrecord” OR “bodycam”

If you guys can help me i would really really appreciate it! Thanks.

I would look into Camera Offset and Linear Interpolation.

Camera Offset documentation

Lerping

Simple systems use camera offset, but honestly it doesn’t look good because it makes it feel like your head is swiveling, or detaching from your body in a weird way, instead you can rotate the camera cframe (though still using sin or cos functions)